Critical Thinking (4+) · Grades 4 to 8 · About 24 minutes · One device per student, plus your projector · Free with a teacher account
There’s a critical thinking Mission for each band. This is the 4 and up build; the K to 1 and 2 to 3 builds run about 15 minutes, and your grade’s page names yours. New to Missions? Run the Communication Mission first, the first tile below. It prepares your class for every Mission in the library, this one included.
Our friend RALF has been swept up by the GAL-Delilahs and tagged for recycling. The crew hacks into their base with Cobalt and finds several containment doors. One holds RALF; the others hold explosives or an active Security unit. The crew reads the base’s door-status lights to find the right one, then gets RALF out with whatever’s on hand. The story plays on the projector. The work happens at seven stations (Command, Engineering, Medical, Security, Science, I.T., Operations) and in the arguments between them.
Every student is assigned to a team, and each team’s work is themed to it, from its own information and challenge to the same problem the rest of the crew is solving. The team gives a student a role in the story and people to lean on while you move between teams. You’re at the helm, asking what that light means, which doors it rules out, and how sure they are before anyone opens one.
It’s built to the collaborative-discussion standards for grades 4 through 8 (CCSS SL.4.1 to SL.8.1) and to making sense of information presented visually and in other formats (SL.4.2, SL.5.2). The two criteria that are hardest to build by hand, stakes the class can feel and a way to see who did what, come built in: the wrong door holds explosives, everyone works the problem on a team, and every student gets a report on how well they did when it’s over.