Matter Matters · Grade 5 · About 47 minutes · One device per student, plus your projector · Free with a teacher account
Rocco Jax of Arcon Industries wants to alter a deal with Calix California, who represents an ice delivery company from Korè, using questionable calculations. Your class is the crew sent to mediate. The story plays on the projector. The work happens at seven stations (Command, Engineering, Medical, Security, Science, I.T., Operations) and in the arguments between them.
Every student is assigned to a team, and each team’s work is themed to it, from its own information and challenge to the same problem the rest of the crew is solving. The team gives a student a role in the story and people to lean on while you move between teams.
The crew also writes Calix a recommendation for how to proceed (CCSS W.5.1, opinion writing supported by reasons).
Against the six:
- Stakes. Calix is waiting on the crew’s recommendation.
- Apply. The crew uses conservation of matter to find where the deal goes wrong (NGSS 5-PS1-2: the total weight of matter is conserved through heating, cooling, or mixing).
- Accountability. Every student is assigned to a team, and each team’s work is themed to it.
- Teacher leads. The Teacher Preview takes 5 minutes. After it, press Start and work the room: What does the weight have to be after the change? Where does the deal’s math go wrong? What do you tell Calix?
- Debrief. Four follow-up activities come in the Mission Guide; the first is a conservation of matter experiment.
- See who did what. Every student gets a report on how well they did, shaped by what this Mission asked of them.