2. The Caesar cipher (2-NI-06)
Needs a paper alphabet strip or cipher wheel. Pairs or small groups.
Students shift every letter of a message a fixed number of places (with a shift of 3, A becomes D) and trade secret messages with a partner. In 7th grade it usually runs as a code-breaking puzzle, and students get into it fast. As usually run, though, there’s one method and nobody attacking it, so nobody learns why a cipher fails.
The fix
- Give each message an Interceptor from another team, who tries to crack it in the same time the Decoder gets.
- Run a second round with a keyword cipher, the second method the standard asks for, and compare which one held.




