Laser Labyrinth · Grades 5 to 8 · About 32 minutes · One device per student, plus your projector · Free with a teacher account
Moodoo has stolen the crystal that powered the planet Tellenor and hidden it in his stronghold behind a laser maze. Getting through means working out the right combination of force, acceleration, and mass to deactivate the lasers. The work runs across seven stations: Command, Engineering, Medical, Security, Science, I.T., Operations.
Every student is assigned to a team, and each team’s work is themed to it, from its own information and challenge to the same problem the rest of the crew is solving. The team gives a student a role in the story and people to lean on while you move between teams. You’re at a station asking what more mass does to the result.
Against the six:
- Stakes. A planet’s power source behind a maze, and only the right combination gets through.
- Apply. Students show that a change in an object’s motion depends on the sum of the forces on it and its mass (NGSS MS-PS2-2), because that’s what turns each laser off.
- Accountability. Every student is assigned to a team, and each team’s work is themed to it.
- Teacher leads. Preview it (5 minutes), start it, and work the room: What forces act on it? How does mass change the result? What combination gets through?
- Debrief. Four debriefing activities sit in the Mission Guide, untitled in the library record, so look them over before you run it.
- See who did what. Every student gets a report on how well they did, shaped by what this Mission asked of them.