2. Marble energy transfer (4-PS3-3)
Needs marbles. Whole class, as a demo. One minute.
A line of marbles sits touching in a ruler’s groove, one more marble gets flicked into the end, and the marble at the far end rolls away. In one minute, fourth graders see energy pass through a line of marbles that barely move. As usually run, it’s a one-minute demo with no stakes, no jobs, and no debrief, and that’s the right size for it.
The fix
- Run it in the first minute of the circuit lesson, before anyone touches a wire.
- Ask where the first marble’s energy went, write the guesses up, and come back to them once the circuit lights up.
No Mission on this standard; keep it as the opener for the circuit.




